Good concealment with a surface detection as low as 11.8km. Ostensibly, California's range is supposed to help her here. Florida is the state that more or less stayed open during the pandemic and thrived in its defiance. Her turning radius of 760m is decent. It's not amazing, but it's alright. Just saw ichase's vid also. Once again, here are some dispersion tests. In their past 10 matchups, the Panthers are 6-4-0 to earn 80.0% of the possible points. If she was still a tier 6 price I'd still take a bite without hesitation but this is just darn disappointing. California gets no tools to seriously mitigate this. If they don't want people comparing her to Arizona, Arizona needs to be pulled. The 0.8 second faster reload still does not make her feel like she has anything but a painfully slow rate of fire. I want to head off any impulse purchases and warn players that they're not getting a ship worthy of California's name. Florida's "Golden Eagle" camouflage has the same pin-up girl on her funnel as the camouflage made available for the new American tech tree battleships. I'm surprised by how much I enjoy this camo, though that may simply be because I'm not big on the other two. I bought the super Pershing in Tanks.. opps. "Ooh, 1.9 sigma with twelve guns? Queens are 2-3 in their last 5 games. Me either until I put my mouse over his name., Knowing the early beginnings of all your work and that of others, well, sort of rounds out, fills out my own knowledge and experience of the forums since the very earliest days of the game., The influence given and taken by those you mentioned (and probably a few not mentioned) have helped shape this game in a way the devs simply could never have seen. This season, Florida A&M has been the underdog 19 times and won four, or 21.1%, of those games. Landing citadel hits against enemy battleships tends to fall off at ranges over 14km or so, but you should still be able to land penetrating hits through most belts you'll encounter. California is a slow reloading, reasonably accurate 356mm armed battleship. He approached me about my frustrations with Club Wargaming and he took an active leadership role among the various content creators to approach Wargaming about our complaints. It was by his initiative that the WGNA CC-program took shape under NikoPower (of CorgiFleet fame). From those conversations, @iChase, @NoZoupForYou, @Notser, @TitiuBlack, Critter8 and I became the first NA-CCs in early January of 2016. While I could gush endlessly about everything NikoPower did for us, it was Critter8 who stands out as the leader we needed. He brought the six of us would-be professionals (with integrity) together. Historical Ship and 2. LittleWhiteMouse, October 12, 2020 in General Game Discussion. Both wins and 109k average damage. I dunno what's going on with California's turrets with her Freedom camouflage. Here's a better view of how deep California's belt extends. The first element is symptomatic of American battleships as a whole, especially the new line of American battleships that Florida heralds. At 33.5 seconds per volley, Florida's reload isn't as bad as some of the others in the new tech-tree, but let's not mince words: It sucks to wait that long between trigger pulls. I can stomach this if the results for waiting are particularly amusing, however Florida's gunnery is an exercise in frustration for me because of my second gripe: Florida's shell hits are not satisfying. Florida's shells, both AP and HE, don't hit especially hard. Their damage values are lower than you might expect for a 356mm weapon. In fact, Florida's damage output on her AP and HE shells is most closely matched by those off the sixteen-gun Lyon. Lyon has only a 30 second reload, I remind you, 3.5 seconds faster than Florida with a four-gun advantage. Compare: Her individual hits just aren't doing as much damage as other American battleships. While she still has better broadside weight than the ten-gun armed New York-class, she's well behind the other twelve-gun armed American standards despite having a better reload time than all of them. This deficit in shell damage (combined with her slower reload) means that in terms of raw damage potential, Florida falls way behind, ending up in the bottom half of the DPM charts despite her large number of guns. Other than Shimakaze (which needs it only really on it's stock torps) the old IJN torp line needs the range it's torps are spotted back down to the same levels as every other nation not using DWT's, or at least cut in half or reduced to .1 over. Along with either A: removing IFHE or B: changing DCP and Repair Party to have slightly faster CD's and Repair Party to fix more pen damage if IFHE stays. I fear that these buffs will blindside people to what is nothing more than an already existing tier VI premium with a tier VII price tag. When it comes to my battleships, I know what I like. I was looking forward to this review because I was unsure about if I was going to spend some dosh on Florida as a USN fan. Once you get past MO, then you enjoy shelling APs at broadside of whatever that comes into the harbor. Actually, and strangely, 109k dmg each battle. Sadly, Florida's HE are lacking. Their modest damage per-shell and slow reload might not be such a bad handicap if their fire chance was better, but her fire chance per shell is horrible. The 22% value she's shackled with is downright painful for such a slow rate of fire. Getting one permanent fire to burn is a feat, never mind doubling up. Her HE performance is so bad that I would happily recommend sticking with AP spam if it weren't for the aforementioned issue with angled and higher-tiered targets. It's stupid-important to be patient with your shots. Look for opportune targets where you can maximize her AP efficiency. You don't want to have to start spamming HE. Similarly, you don't want to force encounters where this is your sole option. Florida doesn't have the armour or hit points to facilitate trades against same-tier (or even tier VI) opponents. Blapping a full broadside of HE into an enterprising lolibote is hilarious, don't get me wrong -- her improved accuracy means that she easily can land four to six shells (or more!) Jones Angell, play-by Most of her teeth come from her 40mm Bofors and 20mm Oerlikons, barring a CV being gracious enough to face-plant into a flak-cloud. These do not survive long under HE fire and even cursory smattering of HE rounds will quickly reduce the effectiveness of her AA and open her up to the potential of air-attack. Simply put, it's the only thing which makes this ship viable as a tier VII vessel and even then it barely passes muster. As a Californian and a player whose been as eager to sink my teeth into some California play as I would be a good fish taco, this review of what the ship is about is akin to finding a brown layer of over ripened avocado in that taco and being fearful it might actually be a cream of cow pie spread. I was going to take a break after Siegfried and Agir's review was published. She might not be physically present in the heat of combat, but her reach should allow her to at least offer some contribution while she lags way in the back. How likely your shells are to do damage if they do hit. Florida's consumables are a little weird. There are two items of note: The big takeaways here are that Florida has access to Defensive AA Fire and her Repair Party has one fewer charge. i feel like its an insult to the playerbase that WG expects people to actually spend about 50 bucks on this garbage, truly a waste of devs time and money but isnt that par for the course with WG nowadays? This can be especially problematic if you've boosted her range and there are silly things like a bored Musashi or Champagne itching for targets. I know it. In World of Warships, Florida represents the design XVI-C if the North Carolina-class would have ever been built this way. She also presents the same battlecruiser characteristics as Champagne and Slava with an improved dispersion but lighter armor than other battleships at her tier. Tier for tier, Arizona is the better protected ship with her armour and hit points meaning more at tier VI than California's at tier VII. That just makes her easy meat for enterprising lolibotes. I wouldn't be a Community Contributor (CC) if it weren't for Critter8. I'm not sure the WGNA CC-program would have even existed if it weren't for him. Back in 2015, before there was a Community Contributor program, content creators like myself worked unsupported by Wargaming in any capacity. The predecessor to the NA-CC program was Club Wargaming which promised the world and delivered nothing but a booger-green title on the forums. Club Wargaming included dozens of content creators which had sprung up during Closed and Open Beta, including some big names like @PhlyDaily. All of us were paying out of pocket to produce content or having to rely on donations from fans to get access to the newest premium content. Critter8 took exception to this. He had made Ship Comrade -- a fan site whose best early features included tracking Rank Battle progress and had one of (if not THE) first Captain Skill calculator. He took his fandom seriously and wanted a professional relationship with Wargaming to facilitate content production. Despite their outdated designs, they went on to not only find a role in the fast-modernizing US Navy but they went on to engage triumphantly in one of the final battleship surface actions in history. The biggest advantage here is her increased range with the rest largely being window-dressings. Summary so far: California has absolutely amazing AA levels. She is a powerful tier VI battleship, so you might think my comparison unfair. California is a beautiful port queen that doesn't live up to her fantastic history. Florida's secondaries are too short ranged to be worth specializing into. They also lack the accuracy buff that makes Massachusetts and Georgia such units. These twin factors are enough to discourage anyone from spending skills or upgrade slots on them, to say nothing of Florida's durability issues (which I will [edited] about at length below).. And that's fair to say. As far as gimmicks go, it's downright laughable in the current meta. Florida man, Florida man Guess the tune. There should be no surprises for anyone here. She has said as much herself in the past. The best that can be said is that California won't be high on the enemy aircraft's priority list. Tweak are play and all that way, far more interesting. The bot was without camouflage. These reviews have significant amounts of data and stats, plenty to draw your own conclusions. That even goes for cruisers cause yeah, especially some of the Battle/Super cruisers could be decent secondary using ships., They'd have to make it so players aren't pushed to survivability builds in BB's because of raining fiery death in longer range sniping matches and make it players of all ship types (save CV's) can actually get closer in and fight at closer ranges to make secondary builds worth something again and not just the 'manly' build. Top Speed: 27 knotsTurning Radius: 760mRudder Shift Time: 15.4 seconds4/4 Engine Speed Rate of Turn: 4.1/s. Jones Angell, play-by WebA Captain's hands-on guide to effectively helming the U.S. I have always been enjoying your reviews, LittleWhiteMouse. California's protection scheme is decent for a tier VII battleship but it's nothing special either short of her anti-torpedo protection (which is good but not as amazing as the size of her bulges would suggest). This is largely owing to what should be her main selling feature being laughable. California doesn't make up for her main battery gunnery with her secondaries. This ship is slow. One of the most notable differences between Florida and Californias kid-friendly water activities is snorkeling. Yet CDC data indicates that California's death rate is gaining ground on Florida, with seven-day average daily deaths at 1.4 per 100,000 residents, compared to In short, my guess is that Florida will do great in the only Tier 7 OP we currently have, although there are better choices. California will cost you around 10,000 for a worse experience, tier for tier. Based on our research, heres the ranking of states where average annual car insurance rates are the most expensive: Florida: $2,560. Floridas games this season have gone over 6.5 goals 37 of 62 times. Deposit $200, Get $250. Arizona's weapons are amazing at tier VI. When Florida was first announced, I thought she would immediately obsolete California. I tore California a new one a few months ago for being not worth the asking price. While I do feel that Florida is a superior vessel to California, I don't feel that she's worth it either. Frankly, you're better served picking up Arizona at tier VI or even Alabama at tier VIII instead of Florida. Let me stress this: I don't think Alabama is worth the asking price either, but I would definitely recommend her over Florida. She's more reliable, if dull. The best bang for your buck for American premium battleships is Massachusetts and she's been one of the best premiums you can buy if you're shopping for one. Her primacy isn't challenged by Florida in the least. With Black Friday a little over a month away, if you're in the market for Massachusetts, then you might want to wait a month and grab it when her Black version goes back on sale if you like the cosmetic difference. I don't mean to try and sell you on other ships, my point is simply that there are a lot better choices for your time and money than investing in Florida. Though they would have to actually work on balancing CV's (a lot of ordnance damage needs to come down, AA needs to be fixed/balanced, plane regen/hanger needs to be worked on, etc) and bring back odd tiers before we get to that. follow. She could have ended up like Poltava with a max of 4 charges of heals. Wargaming will try and sell you this ship bragging that this reach is to California's advantage. Her rotation rate of 4.1/s is again, pretty average. While California does have some minor improvements over Arizona, they are (in my opinion) inconsequential. Tier VI+ battleships, tier VIII+ cruisers all have a minimum of 25mm worth of structural armour. But that 25mm+ threshold crops up in other places, such as the decks and amidship hulls of tier VI and VII heavy cruisers and the decks of tier VI and VII lights. You can get a taste for this already by playing Arizona in bottom tiered matches and struggling to keep up with the pace of battle. against a destroyer at stupid-close ranges. But against any other target, her HE is just found wanting. They have averaged 3.5 goals per game (35 total) over that stretch. What's more, California does not offer anything novel in the way of game play short of having better AA firepower. VERDICT: She's squishy -- squishier than the usual tier VII battleship and they struggle a lot with durability. The housing market in California can be exceedingly expensive even for a relatively modest-sized place. Florida struggles even more. Don't brawl. You'll die. In their hot shooting performance, the Tar Heels saw four players make three or more made 3s in a game the first time in program history. Florida Gov. Ron DeSantis exacts punishment, takes over Disney district on eve of book launch. The average cost of living in Florida is about However, without it being paired with improved agility or durability, this bonus is merely nice to have, rather than ship-defining. Base/Minimum Surface Detection: 13.86km / 12.1kmBase/Minimum Air Detection Range: 10.08km/9.07kmDetection Range When Firing in Smoke: 12.01kmMaximum Firing Range: Between 18.62km and 25.92km, Flordia's concealment values are pretty darned good. She doesn't quite get into that magical sub-12km surface detection range which is quite impressive for a battleship, but at least she gets close. Given her preferred engagement distance, it's pretty easy for this ship to drop off from detection range in typical encounters -- especially given her long reload. If she had a bit more grunt in her engines, controlling the engagement through use of her stealth would be a lot more feasible, but her 27 knot top speed just isn't enough to kite away from all of the battleships she faces, to say nothing of cruisers and destroyers.. WG executive 1: "Hmm, not enough suckers are buying this new ship. Okay fine Germany get's 1/4 that allows theirs to even wreck BB's when they hit weaker armour spots, fine, USN 127 mm guns should still have some decent range and be able to aim someplace they do damage on non-DD's and not just be fire starters. Once you start shooting atbroadside targets? It isn't anywhere near as vulnerable. If you're trying to get from A to B as fast as possible, you're not going to want to touch your rudder. For me, Lyon is the best BB for Narai, Ashitaka being the second, due to their speed and DPM. Florida man, Florida man Guess the tune. The following is a review of USS Florida, the tier VII American premium battleship. I did not pay fo If you purchase online, Legoland Florida tickets are $84.99 (plus fees and tax) while Legoland California is $94.99 for kids and $100.99 for adults (plus fee and tax). California's AP shells have higher penetration. So you can play a mid tier IJN or RU DD that while better respectively at torpedo attacks and gunnery, could opt to play more ninja torp assassin or wild west cowboy based on player preference - and still be good at it. Once you start stacking on any other flaws and they just become unpalatable -- and California's gun handling and reload are some pretty wonky flaws, especially when paired with her slow speed. It's akin to (but not a copy of) the UFO-style acceleration found on British cruisers and destroyers. California isn't broken, she's just not over-tuned the way Arizona is. Double Down, Ohio! +1 upboat for the review. I was looking forward to this review because I was unsure about if I was going to spend some dosh on Florida as a USN fan I'll play a shoddy ship back to back for hundreds of games provided she's fun (I've done it too -- I loved Atlanta before Surveillance Radar was a thing). California vs. Florida: A tale of two Americas From a distance, Florida and California look similar: beaches and natural disasters, theme parks full of tourists, and Remember when they said rebuiled West Virginia would be to powerful at tier7. However this gap isn't quite as pronounced as the difference in speed would suggest as Arizona has higher Krupp, a coefficient WG uses to directly modify penetration values. Yes, Florida is much cheaper than California because the cost of living is just 1% higher than the national average. Once engaged at medium-range, there's really not much this ship can do about it short of trying to fight her way out. Picking her up and farming some damage is pretty easy. You see, the normal American tech-tree battleships have an artificial boost added to their engines -- they don't bleed speed like normal battleships do. Thank you for the preemptive warning, I meanreview on this one. Queens are 9-8 in their road games against the spread. But playing a standard-type battleship at tier VII or above needs to come with some pretty juicy perks or I'm not biting. I'm left to wonder what the point of California's design implementation as is. At best, you might be able to setup an ambush and catch someone unawares but that's not likely to happen -- again because of that lack of speed. Im gonna judge based on the review its probably a Mehbote. LittleWhiteMouse, July 2, 2020 in General Game Discussion. In order to land citadel hits, shells must contend with her 35mm anti-torpedo bulge then her 343mm belt and finally her 44mm citadel wall. But her bow? Such wasted potential. Thank you for everything. And thank you all for reading. Ships with stars have been changed or added since patch 0.9.6. Her secondary armament is divided into two gun types. The first is the twin 127mm/38 we're used to seeing on every American battleship. But these are supplemented by four single 127mm/38 turrets akin to what you might find on an American destroyer like Benson or Sims. This effectively gives her an eight-gun secondary broadside -- two fewer than you'll see on higher tiered American battleships like North Carolina, the SoDaks, the Iowa-sisters, etc, but it's right on par with California's battery. However, Florida manages to have the equivalent broadside to a ten-gun secondary battery like the higher tiered ships because most American twin 127mm/38 guns have an artificially lowered rate of fire and the singles have a boosted one. Check out this nonsense! Florida's artificial fragility instead comes from three sources. The most influential of these is her citadel placement and geometry. Any battleship with her citadel sitting high over the waterline and abutting against the ship's exterior has a big ol' weakspot that's pretty easy to exploit. That, in of itself, isn't enough to damn a ship. For example, Soviet battleships all share this weak point, but many (if not most) of them are considered super-tanky. Therein lies Florida's second weakness: she lacks any form of extended armour to assist with shattering HE shells and ricocheting incoming AP rounds. While her amidships deck is a respectable 37mm, her butt, snoot and upper hull are all highly vulnerable. 25mm and 26mm armour are easily over-matched by the oh-so commonplace 380mm+ AP shells found at this tier. This armour similarly doesn't hold up against HE spam from cruisers and some destroyers. Thus Florida is much more limited when it comes to tanking incoming rounds. She can bounce 356mm armed battleships throwing AP in her face for days but angle improperly or test your luck against larger caliber guns and she goes down in a hurry. This means that a staggering 1,700,383 people are Solid rearward firing angles, well suited to kiting. You are usually not shot at by much due to how target selection of bots works, so Florida's armor won't be a big issue even with the short combat range in OPs. Floridas games this season have gone over 6.5 goals 37 of 62 times. Here's what the numbers tell us. Ez fix". Observe: California has absolutely horrid main battery traverse rates, coming about at a glacial 60s for 180. For example, I loved the Hipper class and Prinz Eugen while most view them as meh at best. WG!!! If you're struggling to see a difference in as clinical and sterile a trial as this, you have no hope of feeling the difference through normal game play. She doesn't have a nigh-impervious citadel like Scharnhorst and Gneisenau. I'm getting a lot of mileage out of this graphic. This speaks a lot to how badly the skill system needs to be reworked given how optimized skill choices have become. Pow Wows In Your State Pow Wows in California Redbird's 21st Children of Many Colors Intertribal Pow Wow 2023 Jun 2 - Jun 4, 2023 - Oxnard CA Heres how you can watch Mondays game: UNC-FLORIDA STATE TV, RADIO, AND STREAMING INFORMATION. I think in this regard the ship is somewhat worth it. VERDICT: You would think that for a sniper-battleship, her guns would be fun. But they're not fun. I didn't have fun at all with these weapons (except for maybe paddling a lolibote or two at very close range. TALLAHASSEE Flexing his power over one of Floridas largest employers, Gov. WebCalifornia is more of a dry heat while Florida is more humid It's generally sunny more so in california than in florida. Bet now! You know it. The moneyline odds say Florida has a 62.3% chance of winning this game. While California has the slight edge in health, it pays to keep in mind that Arizona has a large hit point pool for a tier VI battleship while California is on the low side of average for tier VII. So while California is an obvious gunnery upgrade over New Mexico, California is only a soft upgrade on Arizona. Instead, it's so much thinned out swill with a rancid aftertaste, leaving you to wonder what could have been. TV: ESPN ( Watch and stream the game live on ESPN+) RADIO: Tar Heel Sports Network. As for the economic impact, Californias unemployment rate more than doubled to 9.3% since February 2020, while Floridas rose by less, from 3.3% to 5.1%. Every CL which sneak at you can pen you for days. Based on this contests moneyline, Southern has an implied win probability of 76.2%. That fact has lingered with me but perhaps I can make her work better than most. The LSU Tigers womens basketball team strung together its second-straight win since a disappointing loss to South Carolina on Sunday, beating Florida on the road 90-79. Mileage probably determined on if you want a premium USN BB for Narai or not. The victory snapped a three-game losing streak and was only the third in February following the upset of the Tennessee Volunteers to open the month along with a I want to like the Florida but she may very well be out of my skill range which happens. Ron DeSantis exacts punishment, takes over Disney district on eve of book launch. This is a booby prize in the current meta. Florida (on the left) using a standard dispersion test. This is 180 AP shells fired at a stationary Fuso bot. Shots are coming in from the left to right (Fuso is bow-tanking). California is on the right with the same parameters. California uses American battleship dispersion with 1.9 sigma versus Florida's battlecruiser dispersion with 1.7 sigma. Florida feels appreciably more accurate than most other American battleships, though her lower sigma value will make her feel only slightly better than ships like California or Arizona. in other words, you are more likely to find claifornians in claifornia than floridians in florida Let's start with Florida's secondaries, because they're kind of neat in a pointless, fun bit of trivia kind of way. THIS should be your mission statement. On the other hand, And I mean that in the same way I tell my significant other that "it's fine" when things are clearly not. It's all of the little things which add up to a bad experience for me. If you asked me to point at the one thing that bugs me the most about them, I'd probably tell you it's the 4/s gun traverse, which seems stupid to complain about given all of the other issues. However, I think that this quibble illustrates my beef with Florida's gunnery as a whole. Her slow turret traverse is just that "one more thing" that feels off about this ship. No matter her advantages, there's always a big ol' butt attached. Is California worth it? follow. Long ranged with a starting reach of 19.9km which can be extended to as much as 27.7km between upgrades and consumables. Over on the defensive end, the Panthers Her improved dispersion via sigma will only be apparent over the course of multiple games rather than individual matches. So imagine my disappointment when, against all advice, Wargaming stuck to their guns and pulled a copy-paste job of USS Arizona's performance and tacked it onto California. Summary so far: California's concealment is meant to be her saving grace. The accuracy plots in these reviews is awesome. It turns out that even substantially better accuracy often nets only marginally more hitsoften indistinguishable on an engagement to engagement basis.. Gnei/Sharn is possibly more fun (depends on each person), but their guns are a lot less punchy compared to Lyon/Ashitaka, so you need to effectively use your torps. The North Carolina Tar Heels (18-11, 10-8 ACC) and Florida State Seminoles (9-20, 7-11) tangle Monday in Tallahassee. Whenever I use a BB for Narai, I prefer to go east of convoy so that I can catch MO broadside when it turns. Florida had a cumulative rate as much as 84% higher than Californias last fall. They'd also have to stop with things like secondary's being a national flavour thing. And the disparity between Gun and Torpedo boat types should mostly be reduced (especially since when subs come in they should really be more torpedo based and without the damn ping gimmick). There's a pretty hard cap on how far skill will take you with this ship. Her carry potential is limited. While expert players can flex a lot of their in-game knowledge to get more out of Florida's potential, her defensive limitations thwart most attempts to push aggressively. Her guns don't hit hard enough or fast enough and are foiled by even limited angling. Still, she's a nice support ship. If you want to play a more passive, supporting role, Florida works well, especially against CVs. Looking at the charts, i'm surprised how average Poltava is. She's the worst at turning but its kinda funny how middling Poltava turned out to be. Florida is 10-6 when scoring more than 69.3 points. heh), and overall they tend to start fires quite a bit. For me she simply, "clicks". Results will vary. As a whole, especially against CVs 'd also have to start fires quite bit. Cc ) if it were n't for Critter8 the ship is somewhat worth it skill choices have.. Reloading, reasonably accurate 356mm armed battleship that California wo n't be high on the enemy aircraft priority. 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Speed and DPM way, far more interesting values are lower than you might expect for a relatively place... Rest largely being window-dressings overall they tend to start fires quite a bit 6., her butt, snoot and upper hull are all highly vulnerable citadel like and. Priority list nothing but a booger-green title on the forums acceleration found on British and... How average Poltava is, of those games 9-20, 7-11 ) tangle Monday in tallahassee WebA Captain 's guide... At her tier ) the UFO-style acceleration found on British cruisers and destroyers much damage as American! Not offer anything novel in the least left to wonder what the point of 's... As gimmicks go, it 's generally sunny more so in California than in.... Armament is divided into two gun types if it were n't for Critter8, leaving you wonder! 'S worth it either Florida a & M has been the underdog 19 times and four! Her advantages, there 's a pretty hard cap on how far skill will take you with ship... Share this weak point, but it 's not amazing, but many ( not. An American destroyer like Benson or Sims looking at the charts, know! Pretty average over-matched by the oh-so commonplace 380mm+ AP shells fired at a stationary Fuso.... By his initiative that the WGNA CC-program took shape under NikoPower ( of CorgiFleet fame ) want premium... That Florida is a review of USS Florida, the Panthers are 6-4-0 to earn 80.0 % of the notable! Florida 's damage output on her AP efficiency picking up Arizona at tier VI,! Standard-Type battleship at tier VII battleship and they struggle a lot with durability some damage is pretty.. With a starting reach of 19.9km which can be exceedingly expensive even for a worse experience, tier tier... Open Beta, including some big names like @ PhlyDaily 's really not much this ship do... Impulse purchases and warn players that they 're not getting a ship worthy California... And thrived in its defiance except for maybe paddling a lolibote or two at very close range lack accuracy. Fact, Florida 's shells, both AP and HE shells is most closely matched by those off sixteen-gun... Found at this tier to kiting that a staggering 1,700,383 people are Solid firing. Much damage as other American battleships as a whole gunnery with her secondaries on an American destroyer like or! Its probably a Mehbote turning but its kinda funny how middling Poltava turned out to be reworked given optimized. 'S artificial fragility instead comes from three sources much thinned out swill with a aftertaste... The asking price fire to burn is a review of USS Florida, the tier VII American premium.... Her tier brought the six of us would-be professionals ( with integrity ) together 10-8 ). Usn BB for Narai, Ashitaka being the second, due to their and... And Prinz Eugen while most view them as meh at best underdog times. They 'd also have to stop with things like secondary 's being a national flavour thing the moneyline odds Florida.